By Marty Mulrooney
Legendary adventure game designer Jane Jensen (the Gabriel Knight series, Gray Matter) recently announced that she has licensed the Gabriel Knight IP from Activision and is working on a remake of the original game, Sins of the Fathers. Set for release on personal computers and tablets in mid-2014, Gabriel Knight: Sins of the Fathers – 20th Anniversary Edition will feature stunning high res visuals (2048×1536 3D graphics will replace the original 640×480 resolution pixel art), re-recorded voice acting and a remastered soundtrack by Robert Holmes, the game’s original composer. Alternative Magazine Online is therefore proud to present an exclusive online interview with Pinkerton Road studio co-founder Jane Jensen!
By Duncan Voice
World of Warcraft isn’t something that you can form an opinion on within a few hours, let alone a few days. Even after having played for five years, I’m still not quite sure if I love it, or if it has been a colossal waste of time. The third expansion Cataclysm recently saw its first major patch, fixing numerous bugs and balancing various aspects of gameplay. Now that the dust has settled, do the changes that Cataclysm brought about reinvigorate an old world, or break it beyond disrepair?
By Stewart Sutherland
In 1997, Rareware released Goldeneye 007 for the Nintendo 64 to rave reviews. Based on the blueprint of the film itself, it sold well over 8 million copies and set the groundwork for all console first-person shooters to come after it. It also set the bar for any subsequent Bond games incredibly high. Maybe it was the over-powered James Bond who could carry an entire arsenal and fire two weapons at the same time, or the classic multiplayer mode that guaranteed players good competition between themselves and their friends. Whatever the reason, you would be hard pressed to find a James Bond game released since that was as much fun to play. Now, thirteen years after its debut, Activision releases their own remake of Goldeneye 007 on Nintendo Wii… and it’s different enough to become a classic game all on its own.
By Marty Mulrooney
Blood Stone 007 is an action game developed by Bizarre Creations and published by Activision for PlayStation 3, Xbox 360 and PC. Telling an original James Bond story entirely separate from the film series, the game features the voices and likenesses of Daniel Craig, Judi Dench, and Joss Stone. Bizzare Creations had a lot to overcome when undertaking this project: they are more well known for their racing games (Project Gotham Racing series) than their action efforts (The Club), and the highly anticipated Goldeneye 007 on Nintendo Wii shared the same release date.
By Stewie Sutherland
Ah, Halloween. Very rarely do I go into anything spooky or creepy, but if there’s one thing I can’t refuse it’s a good story. Something with likeable main characters, a flowing plot, a satisfying ending, and above all, length. Not often do you find something with all those things in it. Many of today’s games spend a lot of their disc size on high-end graphics and sacrifice length, or visa versa. (Final Fantasy XII is a good balance of both, amazing for a simple PS2-sized DVD!) But I can’t deny it: if you want length, visuals and balance, you have to go to the PC. Old now (coming out in 2000, and already having a second game based upon it), Activision’s Vampire: The Masquerade – Redemption was a game that delivered just that. Continue reading