Category Archives: Games

FEATURE ARTICLE – Celebrating 25 Years of Broken Sword With Charles Cecil, Managing Director of Revolution Software

By Marty Mulrooney

Broken Sword 25th Anniversary - Charles Cecil (AMO)

Broken Sword: The Shadow of the Templars celebrated its 25th anniversary in October 2021. To mark such a momentous occasion, Alternative Magazine Online is proud to present an exclusive look back at the game’s development with British video game designer Charles Cecil, co-founder and Managing Director of Revolution Software!

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INTERVIEW – In Conversation With Peter McConnell (Video Game Composer and Musician, Psychonauts 2)

By Marty Mulrooney

Peter McConnell Psychonauts 2 Interview - Alternative Magazine Online

Following on from Alternative Magazine Online’s review of Psychonauts 2 – “some of Tim Schafer’s best writing and world-building since Grim Fandango – and interview with Nicki Rapp (the voice of fan favourite Lili Zanotto) earlier this year, I am delighted to welcome back video game composer and musician Peter McConnell for yet another exclusive online interview – this time to discuss the incredible Psychonauts 2 soundtrack!

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GAME REVIEW – Beyond A Steel Sky (PlayStation 5)

By Marty Mulrooney

Beyond a Steel Sky PlayStation 5

Beyond a Steel Sky is a story-driven adventure game originally released on Apple Arcade and PC in 2020, which Alternative Magazine Online’s review described as “a refreshing throwback that feels thoroughly modern and should be experienced by any self-respecting fan of the genre.” A sequel to the 1994 cult classic Beneath a Steel Sky, this follow-up – which is set 10 years later, with Robert Foster returning to Union City to track down a kidnapped child – was recently released on PlayStation 4, PlayStation 5, Xbox consoles and Nintendo Switch.

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INTERVIEW – In Conversation With Robert Holmes (Composer, ‘Sequel: A Collection of New Game Themes By Robert Holmes’ Kickstarter)

By Marty Mulrooney

Sequel - Robert Holmes Interview

Robert Holmes is the hugely talented composer responsible for some of adventure gaming’s most memorable music, including the soundtracks for the iconic Gabriel Knight trilogy and Gray Matter – standouts of the genre written by his wife, legendary game designer Jane Jensen. Following the launch of his exciting new Kickstarter campaign, which promises to deliver a new album of game themes in a similar style, Alternative Magazine Online is delighted to welcome Robert back – for the first time in over a decade – for yet another exclusive online interview to find out more!

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GAME REVIEW – Sam & Max: Beyond Time and Space Remastered (PC)

By Marty Mulrooney

snm-beyondtimespace-remaster-keyart

Sam & Max: Beyond Time and Space Remastered (aka Sam & Max Season Two) is a five-episode point-and-click adventure game (collected here as a complete package) starring everyone’s favourite six-foot-tall canine detective in a suit and his hyperkinetic rabbity-thing sidekick. Following on from last year’s stellar remaster of Sam & Max Save the World, the Skunkape Games team has once again taken a classic from the Telltale Games archives and given it a fresh lick of modern paint.

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INTERVIEW – In Conversation With Nicki Rapp (Lili, Psychonauts 2)

By Marty Mulrooney

Nicki Rapp AMO Interview (Psychonauts 2)

Alternative Magazine Online recently reviewed Double Fine’s highly anticipated follow-up Psychonauts 2, describing it as “a poignant, universally relatable story set in a world where the human brain can be explored like a funhouse” that “feels like a timely breath of fresh air.” AMO is therefore proud to present an exclusive online interview with talented voice actor – and all-round lovely person – Nicki Rapp, the voice of fan favourite Lili Zanotto!

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GAME REVIEW – Psychonauts 2 (PlayStation 4)

By Marty Mulrooney

Psychonauts 2 Cover

It’s hard to believe it has been 16 years since gamers first took control of gifted psychic Razputin Aquato as he journeyed to Whispering Rock Psychic Summer Camp. The original Psychonauts became a cult classic despite being considered a commercial failure upon release, and in 2015 a crowdfunding campaign for a sequel was launched on Fig that eventually raised nearly $4 million. Fast forward six years, add a dash of Xbox Game Studios – which purchased Double Fine in 2019 – and Psychonauts 2 has finally arrived. So pull on your goggles, jump into my mind… and let’s get psyched!

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