Tag Archives: Adventure Games

GAME REVIEW – Dude, Where Is My Beer? (PC)

By Marty Mulrooney

Dude, Where Is My Beer (PC)

Dude, Where Is My Beer? is a satirical point-and-click adventure game created by Arik Zurabian (based in Norway) and Edo Brenes (based in Costa Rica). Players take control of a nameless, moustached, middle-aged protagonist who is desperately trying to find a pilsner in Oslo, Norway. However, every bar he enters is crammed full of craft beer-loving hipsters…

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GAME REVIEW – Sam & Max Save the World Remastered (PC)

By Marty Mulrooney

snm-savetheworld-remastered-moon

Sam & Max Save the World Remastered is a six-episode point-and-click adventure game (collected here as a complete package) starring everyone’s favourite six-foot-tall canine detective in a suit and his hyperkinetic rabbity-thing sidekick. That’s right, the Freelance Police are back, in a new – or rather, old with a fresh lick of rainbow paint – release that sees Sam and Max investigating a sinister plot involving hypnosis, the Toy Mafia and the bright side of the moon.

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GAME REVIEW – Lancelot’s Hangover: The Quest for the Holy Booze (PC)

By Marty Mulrooney

Lancelot's Hangover: The Quest for the Holy Booze

Lancelot’s Hangover: The Quest for the Holy Booze is a comedy point-and-click adventure game created by Belgium indie developer Jean-Baptiste de Clerfayt (be sure to check out AMO’s 2016 interview with Jean-Baptiste here). In Lancelot’s Hangover, players must take control of Lancelot – the sexiest Knight of the Round Table – as he sets out on a quest from God to find the Holy Grail, put some booze in it, and celebrate the biggest party England has ever known!

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INTERVIEW – In Conversation With Charles Cecil (Beyond a Steel Sky, Revolution Software)

By Marty Mulrooney

Charles Cecil Interview - Alternative Magazine Online

Following the recent release of Beyond a Steel Sky the sequel to 1994’s Beneath a Steel Sky – on Apple Arcade and Steam, Alternative Magazine Online is proud to present an exclusive online interview with Revolution Software co-founder Charles Cecil. Just some of the topics discussed during our hour-long conversation include: creating a successful follow-up to a cult classic video game over 25 years later; collaborating with Watchmen artist Dave Gibbons; the extraordinary life and music of composer Barrington Pheloung; the benefits of being on Apple Arcade; artificial intelligence and human happiness; and Revolution Software’s future plans for Broken Sword 6.

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GAME REVIEW – Nick Bounty and the Dame with the Blue Chewed Shoe (PC)

By Marty Mulrooney

Nick Bounty and the Dame with the Blue Chewed Shoe

Nick Bounty and the Dame with the Blue Chewed Shoe is a comedy noir adventure game created by Pinhead Games aka Mark Darin, a former Telltale Games writer/designer that previously worked on hit titles such as Tales of Monkey Island and Puzzle Agent. Inspired by the classic adventure games of LucasArts and Telltale Games before it, Nick Bounty’s latest case starts with the naked body of a dead woman buried in a playground sandbox.

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GAME REVIEW – LUNA The Shadow Dust (PC)

By Marty Mulrooney

LUNA The Shadow Dust

LUNA The Shadow Dust is a hand-animated point-and-click adventure game created by Lantern Studio, a small creative indie game design team consisting of just four people. Featuring traditional frame-by-frame character animation with 20 minutes of animated 2D cinematics, LUNA puts players in control of a young boy and his mysterious cat-like companion as they climb an ancient tower one puzzle-filled room at a time.

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GAME REVIEW – Edna & Harvey: The Breakout – Anniversary Edition (PC)

By Marty Mulrooney

Edna & Harvey: The Breakout - Anniversary Edition

Edna & Harvey: The Breakout – Anniversary Edition is a remastered version of the 2008 point-and-click adventure game Edna & Harvey: The Breakout (released in English in 2011). Known as Edna bricht aus in Germany – where it began as the university project of Jan Müller-Michaelis aka Poki, co-founder of Daedalic Entertainment – this new Anniversary Edition features high resolution visuals, modernised technology and improved controls.

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