Author Archives: Marty Mulrooney

About Marty Mulrooney

I am a writer from the UK. I graduated with a B.A Degree (Hons) in Media and Film in 2009, specialising in Print Journalism and Advanced Screenwriting. I created Alternative Magazine Online soon after.

GAME REVIEW – Beyond a Steel Sky (PC)

By Marty Mulrooney

Beyond a Steel Sky

Beyond a Steel Sky is the long-awaited and much-anticipated sequel to Revolution Software’s critically acclaimed 1994 science fiction adventure game Beneath a Steel Sky. Set 10 years after the events of the first game, players must once again take control of protagonist Robert Foster as he investigates a sinister plot inside the sprawling metropolis of Union City.

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INTERVIEW – In Conversation With Charles Cecil (Beyond a Steel Sky, Revolution Software)

By Marty Mulrooney

Charles Cecil Interview - Alternative Magazine Online

Following the recent release of Beyond a Steel Sky the sequel to 1994’s Beneath a Steel Sky – on Apple Arcade and Steam, Alternative Magazine Online is proud to present an exclusive online interview with Revolution Software co-founder Charles Cecil. Just some of the topics discussed during our hour-long conversation include: creating a successful follow-up to a cult classic video game over 25 years later; collaborating with Watchmen artist Dave Gibbons; the extraordinary life and music of composer Barrington Pheloung; the benefits of being on Apple Arcade; artificial intelligence and human happiness; and Revolution Software’s future plans for Broken Sword 6.

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FEATURE ARTICLE: How The Last of Us Part II Defies Conventional Storytelling

By Marty Mulrooney

How The Last of Us Part II Defies Conventional Storytelling

Since completing The Last of Us Part II over a week ago, my mind keeps drifting back to that overcast Santa Barbara beach where Ellie finally made her last stand…

WARNING: This article contains major spoilers and shouldn’t be read before completing The Last of Us Part II.

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GAME REVIEW – Resident Evil 3 (PlayStation 4)

By Marty Mulrooney

Resident Evil 3 (2020)

Resident Evil 3 is a remake of the classic survival horror game of the same name that debuted on the original PlayStation in 2000 here in the UK (it was released in 1999 in Japan and the US). Following on from last year’s incredible reimagining of Resident Evil 2 (be sure to check out AMO’s review here), this much anticipated follow-up returns players to Racoon City as former S.T.A.R.S. (Special Tactics and Rescue Service) member Jill Valentine, who is trying to escape the city before it’s destroyed by a missile strike while being hunted by a deadly bioweapon called Nemesis.

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INTERVIEW – In Conversation With Nicole Tompkins (Jill Valentine, Resident Evil 3 Remake)

By Marty Mulrooney

Nicole Tompkins (Resident Evil 3 Remake) AMO Interview

Following on from last year’s incredible remake of Resident Evil 2 (which Alternative Magazine Online’s review described as “a brilliant reimagining of a beloved classic that is sure to please fans and newcomers alike”), Capcom recently released a remake of Resident Evil 3, which first appeared on the original PlayStation in 2000 (UK) as Resident Evil 3: Nemesis. To celebrate the launch of this reimagined return to the zombie-infested and Nemesis-stalked streets of Raccoon City, AMO is proud to present an exclusive online interview with actress Nicole Tompkins, who plays badass supercop Jill Valentine!

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GAME REVIEW – Nick Bounty and the Dame with the Blue Chewed Shoe (PC)

By Marty Mulrooney

Nick Bounty and the Dame with the Blue Chewed Shoe

Nick Bounty and the Dame with the Blue Chewed Shoe is a comedy noir adventure game created by Pinhead Games aka Mark Darin, a former Telltale Games writer/designer that previously worked on hit titles such as Tales of Monkey Island and Puzzle Agent. Inspired by the classic adventure games of LucasArts and Telltale Games before it, Nick Bounty’s latest case starts with the naked body of a dead woman buried in a playground sandbox.

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BOOK REVIEW – The Art of Death Stranding

By Marty Mulrooney

The Art of Death Stranding

The Art of Death Stranding explores the art of legendary Japanese video game designer Hideo Kojima’s latest award-winning project, which Alternative Magazine Online’s review described as “one of the most beautiful experiences of this console generation.” It’s a lavish hardback coffee table book filled with hundreds of pieces of concept art covering nearly every character, costume, item of equipment, location and creature featured in Death Stranding on PlayStation 4, published by Titan Books in the UK.

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