Tag Archives: point and click

GAME REVIEW – Unforeseen Incidents (PC)

By Marty Mulrooney


Unforeseen Incidents is a traditional point-and-click adventure game developed by Backwoods Entertainment (based in Bochum, Germany) and published by Application Systems Heidelberg. Released today after two and a half years of intense development, players take control of small-town handyman Harper Pendrell as he tries to stop a deadly virus – Yelltown Fever – from spreading across this beautifully hand-painted world.
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INTERVIEW – In Conversation With Ron Watt and Dave Scotch (The Adventures of Nick & Willikins, Pinhead Games)

By Marty Mulrooney

The Adventures of Nick & Willikins Interview

The Adventures of Nick & Willikins is a FREE point-and-click adventure game recently released by Pinhead Games (Nick Bounty). Following a fruitful chat with Pinhead Games founder and all-round nice guy Mark Darin (Telltale Games), Alternative Magazine Online is delighted to present an exclusive online interview with the project’s Lead Writer and Puzzle Designer, Ron Watt (pictured above), and its Programmer and Content Designer, Dave Scotch (who prefers to keep his face off the internet)!

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GAME REVIEW – The Inner World: The Last Wind Monk (PC, iOS)

By Marty Mulrooney

The Inner World The Last Wind Monk

The Inner World: The Last Wind Monk is a hand drawn 2D point-and-click adventure game developed by Studio Fizbin and published by Headup Games. The sequel to the award-winning adventure game The Inner World – which AMO described in its 2013 review as “the most pleasant surprise to come along within the adventure genre for a very long time indeed” – The Last Wind Monk continues the adventures of the flute-nose Robert, his best friend Laura and Peck the pigeon as they try to save the world of Asposia… again!

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FEATURE ARTICLE – BLADERUNNING Some Reflections on Blade Runner ’97: The Final Cut

By Marty Mulrooney

Blade Runner - Mark Benninghofen (1997)

Way back when in 2010, I was lucky enough to have Mark Benninghofen – the voice actor of Ray McCoy in the groundbreaking point-and-click adventure game Blade Runner – write a guest post for Alternative Magazine Online about his experience working on the project. Seven years later, following the release of Blade Runner 2049 – be sure to check out my review here – I decided to reread Do Androids Dream of Electric Sheep by Philip K. Dick and replay the video game from 1997. Little did I know I was about to discover a forgotten article that was very nearly lost in time, like tears in rain…

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GAME REVIEW – The Journey Down: Chapter Three (PC, iOS)

By Marty Mulrooney

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The Journey Down: Chapter Three is the third and final chapter of the wonderful African art inspired point-and-click adventure game The Journey Down, created by independent Swedish studio SkyGoblin. Its release marks the end of an epic journey that began with the original free (low-res retro) version in 2010 (“there is artistry amidst its pixels, beauty within the world portrayed”), continuing with The Journey Down: Chapter One in 2012 (“any self-respecting adventure gamer owes it to themselves to experience this game”) and The Journey Down: Chapter Two in 2014 (“an indie endeavour that successfully captures the soul and spirit of the 90s adventure game”). In short, Chapter Three had two (or three) tough acts to follow.

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GAME REVIEW – The Adventures of Bertram Fiddle: Episode 2 – A Bleaker Predicklement (PC)

By Marty Mulrooney

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The Adventures of Bertram Fiddle: Episode 2 – A Bleaker Predicklement is a comedy 2D point-and-click adventure game set in Victorian London, created by Seb Burnett and Rumpus Animation in collaboration with German game developer Deck13. In Episode 2, Bertram has been forced to take a job at Dulsworth’s Soap Factory and leave behind his exciting life of adventuring. However, it isn’t long before he becomes embroiled in yet another mystery involving the ever-elusive Geoff the Murderer…

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GAME REVIEW – The Dream Machine: Chapter 6 (PC)

By Marty Mulrooney

The Dream Machine: Chapter 6

The Dream Machine is a point-and-click adventure game handcrafted from materials such as clay, cardboard, broccoli and condoms by Cockroach Inc., a two-man independent Swedish game development studio. Following on from Chapters 1-3 (“enchanting and surreal”), Chapter 4 (“the writing is brilliant”) and Chapter 5 (“quite unlike anything else the genre has to offer”), this final chapter finds Victor trapped inside the dream of his unborn child.

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