Tag Archives: point and click

GAME REVIEW – The Inner World: The Last Wind Monk (PC, iOS)

By Marty Mulrooney

The Inner World The Last Wind Monk

The Inner World: The Last Wind Monk is a hand drawn 2D point-and-click adventure game developed by Studio Fizbin and published by Headup Games. The sequel to the award-winning adventure game The Inner World – which AMO described in its 2013 review as “the most pleasant surprise to come along within the adventure genre for a very long time indeed” – The Last Wind Monk continues the adventures of the flute-nose Robert, his best friend Laura and Peck the pigeon as they try to save the world of Asposia… again!

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FEATURE ARTICLE – BLADERUNNING Some Reflections on Blade Runner ’97: The Final Cut

By Marty Mulrooney

Blade Runner - Mark Benninghofen (1997)

Way back when in 2010, I was lucky enough to have Mark Benninghofen – the voice actor of Ray McCoy in the groundbreaking point-and-click adventure game Blade Runner – write a guest post for Alternative Magazine Online about his experience working on the project. Seven years later, following the release of Blade Runner 2049 – be sure to check out my review here – I decided to reread Do Androids Dream of Electric Sheep by Philip K. Dick and replay the video game from 1997. Little did I know I was about to discover a forgotten article that was very nearly lost in time, like tears in rain…

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GAME REVIEW – The Journey Down: Chapter Three (PC, iOS)

By Marty Mulrooney

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The Journey Down: Chapter Three is the third and final chapter of the wonderful African art inspired point-and-click adventure game The Journey Down, created by independent Swedish studio SkyGoblin. Its release marks the end of an epic journey that began with the original free (low-res retro) version in 2010 (“there is artistry amidst its pixels, beauty within the world portrayed”), continuing with The Journey Down: Chapter One in 2012 (“any self-respecting adventure gamer owes it to themselves to experience this game”) and The Journey Down: Chapter Two in 2014 (“an indie endeavour that successfully captures the soul and spirit of the 90s adventure game”). In short, Chapter Three had two (or three) tough acts to follow.

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GAME REVIEW – The Adventures of Bertram Fiddle: Episode 2 – A Bleaker Predicklement (PC)

By Marty Mulrooney

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The Adventures of Bertram Fiddle: Episode 2 – A Bleaker Predicklement is a comedy 2D point-and-click adventure game set in Victorian London, created by Seb Burnett and Rumpus Animation in collaboration with German game developer Deck13. In Episode 2, Bertram has been forced to take a job at Dulsworth’s Soap Factory and leave behind his exciting life of adventuring. However, it isn’t long before he becomes embroiled in yet another mystery involving the ever-elusive Geoff the Murderer…

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GAME REVIEW – The Dream Machine: Chapter 6 (PC)

By Marty Mulrooney

The Dream Machine: Chapter 6

The Dream Machine is a point-and-click adventure game handcrafted from materials such as clay, cardboard, broccoli and condoms by Cockroach Inc., a two-man independent Swedish game development studio. Following on from Chapters 1-3 (“enchanting and surreal”), Chapter 4 (“the writing is brilliant”) and Chapter 5 (“quite unlike anything else the genre has to offer”), this final chapter finds Victor trapped inside the dream of his unborn child.

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GAME REVIEW – Full Throttle Remastered (PC)

By Marty Mulrooney

Full Throttle Remastered

Full Throttle Remastered is an updated version of the classic LucasArts point-and-click adventure game Full Throttle, originally released in 1995. This new version has been lovingly restored and updated for a modern audience by Double Fine Productions (Grim Fandango Remastered, Day of the Tentacle Remastered) and its founder Tim Schafer; Full Throttle was his first game as project lead, head writer and designer. It features updated graphics and sound, improved controls and a developer commentary.

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GAME REVIEW – Thimbleweed Park (PC)

By Marty Mulrooney

Thimbleweed Park

Thimbleweed Park is an old school point-and-click adventure game from the legendary creators of Monkey Island and Maniac Mansion, Ron Gilbert and Gary Winnick. Together with the rest of Team Thimbleweed, they have created a video game experience that evokes the classic LucasArts adventures of the late ’80s and early ’90s. Players take control of five characters with absolutely nothing in common who have all been mysteriously drawn to a rundown, forgotten town. Yet, although they don’t realise it in the beginning, they all share a deep connection that will shake the very foundation of their shared reality. A dead body is starting to pixelate under the bridge… welcome to Thimbleweed Park.

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