Tag Archives: Review

GAME REVIEW – Crowns and Pawns: Kingdom of Deceit (PC)

By Marty Mulrooney

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Crowns and Pawns: Kingdom of Deceit is a point-and-click adventure game developed by Lithuanian independent game studio Tag of Joy. Inspired by heavyweights of the genre such as Broken Sword, players take control of Milda – a girl from Chicago – as she unravels a mystery that will see her packing her bags and journeying through modern-day Europe ‘to reveal the secrets of the King who was never crowned.’

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GAME REVIEW – Beyond A Steel Sky (PlayStation 5)

By Marty Mulrooney

Beyond a Steel Sky PlayStation 5

Beyond a Steel Sky is a story-driven adventure game originally released on Apple Arcade and PC in 2020, which Alternative Magazine Online’s review described as “a refreshing throwback that feels thoroughly modern and should be experienced by any self-respecting fan of the genre.” A sequel to the 1994 cult classic Beneath a Steel Sky, this follow-up – which is set 10 years later, with Robert Foster returning to Union City to track down a kidnapped child – was recently released on PlayStation 4, PlayStation 5, Xbox consoles and Nintendo Switch.

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GAME REVIEW – Sam & Max: Beyond Time and Space Remastered (PC)

By Marty Mulrooney

snm-beyondtimespace-remaster-keyart

Sam & Max: Beyond Time and Space Remastered (aka Sam & Max Season Two) is a five-episode point-and-click adventure game (collected here as a complete package) starring everyone’s favourite six-foot-tall canine detective in a suit and his hyperkinetic rabbity-thing sidekick. Following on from last year’s stellar remaster of Sam & Max Save the World, the Skunkape Games team has once again taken a classic from the Telltale Games archives and given it a fresh lick of modern paint.

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BOOK REVIEW – The Making of Tomb Raider by Daryl Baxter

By Marty Mulrooney

The Making of Tomb Raider by Daryl Baxter

The Making of Tomb Raider is an unofficial behind the scenes book detailing the creation of the first two Tomb Raider games, written by British writer and podcaster Daryl Baxter. Interviewing more than 20 people, including the original team at CORE Design, this is the definitive account of how Lara Croft was born and how Tomb Raider became the global phenomenon it remains to this day.

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GAME REVIEW – Mutropolis (PC)

By Marty Mulrooney

Mutropolis is a science fiction comedy point-and-click adventure game developed by Pirita Studio, with Application Systems Heidelberg (Nelly Cootalot: The Fowl Fleet, Unforeseen Incidents, Lamplight City) serving as co-developer and worldwide publisher. The debut game of Madrid-based artists Beatriz Gascón and Juan Pablo González, players take control of geeky archaeologist Henry Dijon as he travels to the abandoned planet Earth to find his kidnapped professor and the long-lost city of Mutropolis. His main competition? An angry god…

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GAME REVIEW – Embracelet (PC)

By Marty Mulrooney

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Embracelet is an adventure game created by solo developer and composer Mattis Folkestad, whose previous game Milkmaid of the Milky Way AMO described as “a simple, rhythmic affair of pure pointing and clicking.” I concluded my 2017 review of his charming indie debut by stating: “I would certainly love to see Mattis Folkestad tackling a larger adventure game project in the future.” In 2020, during a global pandemic no less, that larger adventure game project has finally arrived… and it’s rather wonderful.

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GAME REVIEW – Lancelot’s Hangover: The Quest for the Holy Booze (PC)

By Marty Mulrooney

Lancelot's Hangover: The Quest for the Holy Booze

Lancelot’s Hangover: The Quest for the Holy Booze is a comedy point-and-click adventure game created by Belgium indie developer Jean-Baptiste de Clerfayt (be sure to check out AMO’s 2016 interview with Jean-Baptiste here). In Lancelot’s Hangover, players must take control of Lancelot – the sexiest Knight of the Round Table – as he sets out on a quest from God to find the Holy Grail, put some booze in it, and celebrate the biggest party England has ever known!

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