Tag Archives: Sam And Max

INTERVIEW – In Conversation With Nicki Rapp (Lilly, The Walking Dead: The Final Season)

By Marty Mulrooney

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Following the recent conclusion of The Walking Dead: The Final Season – which Alternative Magazine Online’s review described as “a fitting end to a series created by a studio that is no longer with us” – AMO is proud to present an exclusive online interview with Nicki Rapp, the voice of fierce survivor Lilly, where we discuss the closure of Telltale Games, working with Skybound Games and Psychonauts 2!

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GAME REVIEW – Sam & Max: The Devil’s Playhouse, Episode 5 – The City That Dares Not Sleep

By Marty Mulrooney

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The final episode of Sam & Max: The Devil’s Playhouse is finally upon us. A somewhat mixed season so far – in this reviewer’s eyes at least –  the City That Dares Not Sleep wastes no time making amends. It is an epic finale in every sense of the word. What’s more, the game has changed. We no longer get to play with the ‘Toys Of Power’ (nearly all of them were destroyed at the end of last episode remember) and Max is a now a lumbering giant, a monster destroying the city. This leaves Sam going solo in the more traditional Telltale mould, desperate to save his little buddy. What ensues had me grinning from ear to ear…

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INTERVIEW – In Conversation With Mike Stemmle (Game Designer, Writer and Director) LucasArts 1990-2004, Telltale 2008-Present

By Marty Mulrooney

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If you haven’t heard of Mike Stemmle, and still call yourself an adventure fan, then shame on you! As well as working at LucasArts during their glory years, Mr Stemmle is also a member of Telltale, and has recently been working on Tales Of Monkey Island  in the capacity of scriptwriter and designer.

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GAME REVIEW – Tales Of Monkey Island: Chapter 1 ‘Launch Of The Screaming Narwhal’

By Marty Mulrooney

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talesofmi_lechuck_conceptWhen Tales Of Monkey Island, and the forthcoming remake of The Secret Of Monkey Island, were announced at E3 this year, many adventure fans gasped in a mixture of shock and delight. Any adventure fan will surely tell you that adventure gaming, contrary to popular belief, never truly died. There have been some excellent adventures released in recent years, even if they have flown under the radar compared to the overwhelming explosion made by high-definition gaming and the PS3/XBOX360/Wii console dominance.

Yet the announcement that the adventure gaming series that every adventure gamer knows was being both remastered and expanded upon was a day many had thought would never come. The announcement that Telltale, consisting of many ex-Lucasarts employees who had already saved Sam and Max, would be helming the continuation of the story with downloadable episodes was also welcome news. The franchise was in safe, respectable hands. Even Lucasarts themselves were openly getting involved, whilst they also worked hard on their new Special Edition of The Secret Of Monkey Island (TM). Expectations were running high. Continue reading

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