Tag Archives: The Curse Of Monkey Island

INTERVIEW – In Conversation With Graham Annable (Cartoonist/Animator/Illustrator)

By Marty Mulrooney

AnnableBioPic Graham Annable is a renowned cartoonist and animator living in Portland, Oregon. He is the creator of Grickle and has most recently been working at Laika Entertainment, where he storyboarded for the feature film Coraline. Previously, he had a long and illustrious career at LucasArts working on such classic videogames as The Curse Of Monkey Island, and was also the creative director at Telltale Games during the company’s first AnnableBioPic02year. As of late, he has been helping Telltale Games create their first ‘pilot’  videogame based on the Grickle universe, entitled ‘Puzzle Agent.’ A collection of selected Grickle material entitled ‘The Book Of Grickle’ has also recently been released to critical acclaim. It is therefore with great pleasure that I am now able to present a special interview between myself and Mr Graham Annable!

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Filed under Alternative Musings, Books, Film, Games

INTERVIEW – In Conversation With Dominic Armato

By Marty Mulrooney

 

Dominic Armato is a name that many adventure game fans will undoubtedly be familiar with. Born in Chicago in the 1970’s, he has had an illustrious and much heralded career as a voice actor in video games.

Voice-over work started from a young age, yet his shining moment no doubt came when he successfully auditioned for the part of Guybrush Theepwood in Lucasart’s The Curse Of Monkey Island. It became his signature role, with the previously unvoiced character becoming so infused with Dom’s personality that it is almost impossible nowadays to imagine anyone else. Dominic Armato simply IS Guybrush Threepwood.

A further sequel followed, but after that it seemed as if the series was over. Luckily, and much to Dom’s (and the fan’s) delight, Monkey Island is back, in more ways then one. Here, Dom takes some time from his busy recording schedule (and burping his toddler!) to talk exclusively to Alternative Magazine Online in a refreshingly candid interview…

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Filed under Alternative Musings, Games

INTERVIEW – In Conversation With Alexandra Boyd

By Marty Mulrooney

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A talented actress, Alexandra Boyd is both versatile and adventurous. Her career has spanned across many mediums, including television, film, theatre and of course, video games. Adventure gaming fans will know her best for her voicework as Elaine Marley in the classic Lucasarts game The Curse Of Monkey Island, and most recently reappearing in the role for Telltale’s Tales Of Monkey Island. Here, Alex takes some time out of her busy schedule to talk to Alternative Magazine Online about life across the pond, a blossoming film career, and much more… Continue reading

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Filed under Alternative Musings, Film, Games, Television

GAME REVIEW – Tales Of Monkey Island: Chapter 1 ‘Launch Of The Screaming Narwhal’

By Marty Mulrooney

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talesofmi_lechuck_conceptWhen Tales Of Monkey Island, and the forthcoming remake of The Secret Of Monkey Island, were announced at E3 this year, many adventure fans gasped in a mixture of shock and delight. Any adventure fan will surely tell you that adventure gaming, contrary to popular belief, never truly died. There have been some excellent adventures released in recent years, even if they have flown under the radar compared to the overwhelming explosion made by high-definition gaming and the PS3/XBOX360/Wii console dominance.

Yet the announcement that the adventure gaming series that every adventure gamer knows was being both remastered and expanded upon was a day many had thought would never come. The announcement that Telltale, consisting of many ex-Lucasarts employees who had already saved Sam and Max, would be helming the continuation of the story with downloadable episodes was also welcome news. The franchise was in safe, respectable hands. Even Lucasarts themselves were openly getting involved, whilst they also worked hard on their new Special Edition of The Secret Of Monkey Island (TM). Expectations were running high. Continue reading

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