Tag Archives: TIM SCHAFER

GAME REVIEW – Day of the Tentacle Remastered (PC)

By Marty Mulrooney

Day of the Tentacle Remastered

Day of the Tentacle is a LucasArts point-and-click adventure game originally released in 1993. Day of the Tentacle Remastered sees original co-project lead Tim Schafer and his studio Double Fine Productions (Grim Fandango Remastered) taking the original and updating it over 20 years later to feature all new hand-drawn, high-resolution artwork, remastered audio, music and sound effects, and the ability to switch back and forth between classic and remastered modes. They’ve also included a concept art browser and a commentary track with the game’s original creators.

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INTERVIEW – In Conversation With Peter McConnell (Video Game Composer and Musician, Grim Fandango Remastered)

By Marty Mulrooney

Peter McConnell Grim Fandango Remastered Interview

Alternative Magazine Online recently reviewed Grim Fandango Remastered, describing it as “a 17-year-old classic LucasArts game remastered in HD, looking and sounding better than it has ever done.” This was in large part due to the remastered score, with many of the songs now fully orchestrated by the Melbourne Symphony Orchestra. Therefore, AMO is delighted to welcome back the game’s award-winning composer Peter McConnell (Monkey Island 2, Indiana Jones and the Fate of Atlantis, Full Throttle) for yet another exclusive online interview!

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GAME REVIEW – Grim Fandango Remastered (PlayStation 4)

By Martin Mulrooney

Grim-Fandango-Remastered

Who would have ever thought that a game about the four-year journey of a travel agent in the land of the dead would enjoy such a long and fruitful life? Grim Fandango Remastered is a lovingly restored and updated version of the classic critically acclaimed 1998 LucasArts adventure game Grim Fandango. Skeleton-in-a-suit noir hero Manuel Calavera has returned after 17 years looking sharper than ever – but has this cult classic stood the test of time successfully enough to resonate with a modern audience?

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INTERVIEW – In Conversation With Peter McConnell (Video Game Music Composer)

By Marty Mulrooney

Peter McConnell Interview

Peter McConnell is an American video game music composer who has composed award-winning scores for nearly two decades. His credits include numerous titles from LucasArts, where he spent much of his early career composing in-house for games such as Monkey Island II, Full Throttle and Grim Fandango. Peter was recently kind enough to join Alternative Magazine Online for an exclusive online interview, where we got the opportunity to discuss his long and illustrious career in-depth.

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GAME REVIEW – Brutal Legend (Xbox 360)

By Ian McCabe

Brutal Legend

If there are two things I love in this world (other than a good cup of tea and jammy dodgers), it would be video games and rock music. Throw the two together, put Tim Schafer in the rhythm section, Jack Black as your front man and a whole host of metal legends as your backing band and what do you get? The metal opus that is Brutal Legend, that’s what! But the question is… does it rock?

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