Tag Archives: Double Fine Productions

GAME REVIEW – Full Throttle Remastered (PC)

By Marty Mulrooney

Full Throttle Remastered

Full Throttle Remastered is an updated version of the classic LucasArts point-and-click adventure game Full Throttle, originally released in 1995. This new version has been lovingly restored and updated for a modern audience by Double Fine Productions (Grim Fandango Remastered, Day of the Tentacle Remastered) and its founder Tim Schafer; Full Throttle was his first game as project lead, head writer and designer. It features updated graphics and sound, improved controls and a developer commentary.

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GAME REVIEW – Everything (PlayStation 4)

By Marty Mulrooney

Everything_KeyArt_Poster

Everything is a video game developed by Irish artist David OReilly, published by Double Fine Productions. It’s a simulation where anything you can see, you can be – from plants and animals, to planets and galaxies – narrated by the late great British philosopher Alan Watts.

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GAME REVIEW – Day of the Tentacle Remastered (PC)

By Marty Mulrooney

Day of the Tentacle Remastered

Day of the Tentacle is a LucasArts point-and-click adventure game originally released in 1993. Day of the Tentacle Remastered sees original co-project lead Tim Schafer and his studio Double Fine Productions (Grim Fandango Remastered) taking the original and updating it over 20 years later to feature all new hand-drawn, high-resolution artwork, remastered audio, music and sound effects, and the ability to switch back and forth between classic and remastered modes. They’ve also included a concept art browser and a commentary track with the game’s original creators.

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INTERVIEW – In Conversation With Peter McConnell (Video Game Composer and Musician, Grim Fandango Remastered)

By Marty Mulrooney

Peter McConnell Grim Fandango Remastered Interview

Alternative Magazine Online recently reviewed Grim Fandango Remastered, describing it as “a 17-year-old classic LucasArts game remastered in HD, looking and sounding better than it has ever done.” This was in large part due to the remastered score, with many of the songs now fully orchestrated by the Melbourne Symphony Orchestra. Therefore, AMO is delighted to welcome back the game’s award-winning composer Peter McConnell (Monkey Island 2, Indiana Jones and the Fate of Atlantis, Full Throttle) for yet another exclusive online interview!

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GAME REVIEW – The Cave (PC)

By Marty Mulrooney

The Cave

The Cave is a downloadable 2.5D platform-adventure video game developed by Double Fine Productions and distributed by Sega, released in January 2013 for PlayStation 3, Xbox 360, Wii U and PC (Steam). The game’s producer is none other than Ron Gilbert, the legendary game designer behind such classic adventures as Maniac Mansion and Monkey Island. Based on an idea Gilbert had over 20 years ago, players must select three unique characters before descending into a cave that eerily reflects their darkest personality traits.

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INTERVIEW – In Conversation With Peter McConnell (Video Game Music Composer)

By Marty Mulrooney

Peter McConnell Interview

Peter McConnell is an American video game music composer who has composed award-winning scores for nearly two decades. His credits include numerous titles from LucasArts, where he spent much of his early career composing in-house for games such as Monkey Island II, Full Throttle and Grim Fandango. Peter was recently kind enough to join Alternative Magazine Online for an exclusive online interview, where we got the opportunity to discuss his long and illustrious career in-depth.

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Friday Release Day Faceoff – Uncharted 2: Among Thieves VS Brutal Legend

By Marty Mulrooney

Uncharted2vsBrutalLegend

Many British PS3 gamers will face something of a dilemma this coming Friday (16th October 2009). This is because two major releases are occurring on the same day: Uncharted 2: Among Thieves by Naughty Dog and Brutal Legend by Double Fine Productions. So if you only have money for one game this Friday, which should it be? Alternative Magazine Online will attempt to present balanced arguments for both games deserving a purchase, so that players can then make the most informed decision possible. Continue reading

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