Tag Archives: iOS

GAME REVIEW – The Journey Down: Chapter Three (PC, iOS)

By Marty Mulrooney

logo_chapter3_with_background

The Journey Down: Chapter Three is the third and final chapter of the wonderful African art inspired point-and-click adventure game The Journey Down, created by independent Swedish studio SkyGoblin. Its release marks the end of an epic journey that began with the original free (low-res retro) version in 2010 (“there is artistry amidst its pixels, beauty within the world portrayed”), continuing with The Journey Down: Chapter One in 2012 (“any self-respecting adventure gamer owes it to themselves to experience this game”) and The Journey Down: Chapter Two in 2014 (“an indie endeavour that successfully captures the soul and spirit of the 90s adventure game”). In short, Chapter Three had two (or three) tough acts to follow.

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GAME REVIEW – Technobabylon (iOS)

By Marty Mulrooney

Technobabylon

Technobabylon is a cyberpunk adventure game created by indie developer James Dearden (Technocrat Games), published by Wadjet Eye Games. The city is Newton and the year is 2087. Players take control of Charlie Regis and his partner Max Lao, CEL agents hot on the trail of a serial Mindjacker – a criminal who steals people’s knowledge before leaving them dead. Originally released on PC in 2015 to critical acclaim, Technobabylon was released as a Universal App for iPhone and iPad on 16th August 2017.

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GAME REVIEW – To The Moon (iOS)

By Marty Mulrooney

To The Moon (iOS)

To The Moon (iOS) is a remastered mobile version of the 2011 indie RPG/adventure game of the same name, which AMO’s review described as “yet another shining example of an indie developer, free from the shackles of a mainstream gaming studio, weaving pure magic.” This version, created by X.D. Network Inc. (a game creator/publisher based in Shanghai, China) for iOS and Android devices, features upgraded HD graphics and sound, an updated interface and intuitive touch controls.

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INTERVIEW – In Conversation With Andreas Diktyopoulos (The Minims – A New Beginning, beyondthosehills studio)

By Marty Mulrooney

The Minims - A New Beginning (Andreas Diktyopoulos)

Alternative Magazine Online recently reviewed iOS point-and-click adventure game The Minims – A New Beginning, describing it as “a truly lovely and lovingly made experience that asks you to embark on a journey into the unknown and will leave you with a warm smile upon your face once the final destination is reached.” It is therefore with great pleasure that AMO presents an exclusive online interview with game developer Andreas Diktyopoulos from beyondthosehills studio!

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GAME REVIEW – The Minims – A New Beginning (iOS)

By Marty Mulrooney

The Minims - A New Beginning

The Minims – A New Beginning for iPhone, iPad and iPod touch is a point-and-click (point-and-touch?) adventure game created by beyondthosehills studio, a self-described ‘tiny indie development team based in Greece’. The work of a single developer, Andreas Diktyopoulos, an early version of the game appeared in 2013 as a benchmark test. The Minims – A New Beginning is an almost complete reboot with improved story, length, puzzles, graphics and sound. Players take control of Mii, a Minim who must embark on a journey of self-discovery to find his missing life partner, Mo.

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GAME REVIEW – The Inner World (iOS)

By Marty Mulrooney

The Inner World iOS

The Inner World is a German point-and-click adventure game created by Studio Fizbin and published by Headup Games. Alternative Magazine Online reviewed the PC version in October 2013, describing it as “the most pleasant surprise to come along within the adventure genre for a very long time indeed.” AMO was therefore delighted when the story of Robert the ‘flute-nose’ was recently made available for iOS via the App Store – that’s right, the world of Asposia now fits right in your pocket!

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INTERVIEW – In Conversation With Alex Francois (The Slaughter Kickstarter Campaign, Brainchild)

By Marty Mulrooney

AlexFrancoisInterviewAMO

The Slaughter is a noir style point-and-click adventure game created by Brainchild, a one-man studio operated by published author Alex Francois. Alex hopes to raise £8,000 via Kickstarter to fund the game by the 13th December 2013. Set in Victorian London in the shadow of a string of serial killings, The Slaughter looks very promising indeed and it is therefore with great pleasure that AMO presents an exclusive online interview with Alex Francois!

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