Tag Archives: Lucasarts

INTERVIEW – In Conversation With Jared Emerson-Johnson (Video Game Music Composer/Voice Actor)

By Marty Mulrooney

Jared Emerson-Johnson Interview

Jared Emerson-Johnson is an award-winning music composer, sound designer, voice director, and voice actor.  Perhaps best known for his compositional work for Telltale Games – he composed the soundtracks for all three seasons of their Sam & Max adventure games – he most recently composed the scores for Back to the Future: The Game, Puzzle Agent 2, and Jurassic Park: The Game. Jared has kindly agreed to join Alternative Magazine Online for an exclusive online interview, where we discuss his work with LucasArts and Telltale Games, as well as his voice acting roles and other creative endeavours!

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BOOK REVIEW – Hardcoregaming101.net Presents: The Guide to Classic Graphic Adventures

By Marty Mulrooney

Hardcoregaming101.net Presents The Guide to Classic Graphic Adventures

Hardcoregaming101.net Presents: The Guide to Classic Graphic Adventures is ‘an ode to one of the oldest genres in electronic gaming’ – aka adventure games – compiled and edited by Kurt Kalata. It is 772 pages in length and covers over 300 games, focusing on such prominent publishers as LucasArts and Sierra On-Line, as well as several other popular and not-so-popular series and games. It also includes a number of interviews with classic game developers such as Al Lowe (creator of Leisure Suit Larry) and Corey Cole (creator of Quest for Glory).

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GAME REVIEW – The Journey Down: Over The Edge

By Marty Mulrooney

TheJourneyDown

The Journey Down: Over The Edge is a point-and-click adventure game created by Theodor Waern, with music by Simon De Souza. Five years in the making, this isn’t just any freeware Adventure Game Studio project either. Over The Edge has been put together so expertly that one could be forgiven for thinking that it is in fact a long lost LucasArts classic from the glory days of the adventure gaming genre. There is artistry amidst its pixels, beauty within the world portrayed. Welcome to The Journey Down.

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GAME REVIEW – Star Wars: The Force Unleashed II (Xbox 360)

By Stewart Sutherland

TheForceUnleashedII

The Star Wars franchise is easily one of the biggest merchandising machines ever invented. Countless books have followed its success, and for every character that has appeared on screen, Hasbro have turned around and made a toy. Out of the dozens of games that have been set in the Star Wars universe, the story of an anti-hero secret apprentice to Darth Vader blew fans away. A sharp, 3D action game set between Revenge of the Sith and A New Hope, The Force Unleashed was the closest thing to becoming a Jedi. Two years later, does the sequel have the same impact that the original had? Don’t bet on it.

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GAME REVIEW – A Vampyre Story (PC)

By Ian McCabe

AVampyreStoryMain

A Vampyre Story is a point and click adventure developed by Autumn Moon Entertainment and released for PC in late 2008. It’s a game in the true spirit of Halloween, with vampires, monsters, ghouls, goblins, bats, creepy old ladies and terrifying French accents. With the one night of the year where witches come out to play almost upon us, it just seemed right to give the game a look…

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Mini Interview – The Secret Of Monkey Island: Special Edition (What Does Dominic Armato Think?)

By Marty Mulrooney

MISE 2010-07-08 20-53-20-02

After a slight (major!) delay, Dominic Armato has returned to AMO! This brings us one step closer to interviewing the legendary voice actor behind Guybrush Threepwood about every Monkey Island game ever made. Today, we ask him about all things The Secret Of Monkey Island: Special Edition…

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GAME REVIEW – Monkey Island 2 Special Edition: LeChuck’s Revenge

By Marty Mulrooney

MI2SE

Monkey Island 2: LeChuck’s Revenge, an adventure game that many gamers still consider to be one of the greatest of all time, has finally been re-released and given the same HD makeover treatment that The Secret Of Monkey Island received last year. However, by attempting to  remake a game that remains precious to adventure gamers worldwide even today, LucasArts has not only faced the tremendous challenge of updating a classic without diluting any of the ingredients that made it so special in the first place, but also the task of improving upon last year’s Secret Of Monkey Island: Special Edition, which split fans down the middle with its bold graphical updates and somewhat clunky controls.

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