Tag Archives: Interview

INTERVIEW – In Converstation With Doug TenNapel (Armikrog Kickstarter)

By Marty Mulrooney

DougTenNapelInterview

Armikrog is a clay and puppet animated adventure game currently being developed by Doug TenNapel (creator of Earthworm Jim and The Neverhood) and Pencil Test Studios. The team hope to raise $900,000 via Kickstarter to fund the game by the 27th June 2013. Alternative Magazine Online interviewed Doug in 2010 and Power Up was also chosen as one of AMO’s best books/graphic novels of 2009, with TenNapel described as: “One of the great graphic novelists of our time.” AMO is therefore proud to present an exclusive online interview with prolific graphic novelist and talented video game designer Doug TenNapel!

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INTERVIEW – In Conversation With Rhianna Pratchett (Lead Writer, Tomb Raider)

By Marty Mulrooney

RhiannaPratchettInterviewAMO

Rhianna Pratchett is a professional writer who originally started off as a journalist (PC Zone, The Guardian) before becoming a video game scriptwriter (Heavenly Sword, Mirror’s Edge). Alternative Magazine Online recently reviewed the new Tomb Raider reboot (PlayStation 3), describing it as “a flawed game that manages to move past its problems to largely deliver upon the promise of a character-driven epic adventure/inception story.” AMO is therefore proud to present an exclusive online interview with Rhianna Pratchett, Tomb Raider’s lead writer!

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INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock Infinite)

By Marty Mulrooney

ClaireHummelInterview

Claire Hummel is an incredibly talented artist currently working for Microsoft Game Studios Publishing. Claire recently collaborated with Irrational Games on their hit video game BioShock Infinite, helping to design Elizabeth and the Letuce ‘twins’. In Alternative Magazine Online’s recent review of BioShock Infinite, Elizabeth was described as the “game’s secret weapon” – she truly is one of the most well-designed and memorable female video game characters of all time. AMO is therefore proud to present an exclusive online interview with Claire Hummel!

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INTERVIEW – In Conversation With Ben Lo (Concept Artist, BioShock Infinite)

By Marty Mulrooney

BenLoBioShockInfiniteInterview

Ben Lo is a Canadian concept artist at BioWare who previously worked as an ‘Environmental Concept Artist’ at Irrational Games. Ben helped design many of BioShock Infinite’s stunning locations. In Alternative Magazine Online’s recent review of BioShock Infinite, it was noted how “Columbia doesn’t feel like a series of video game levels – it feels like a real place steeped in history and built upon misguided beliefs and plenty of bloodshed.” AMO is therefore proud to present an exclusive online interview with Ben Lo!

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