Tag Archives: Tomb Raider

FILM REVIEW – Tomb Raider

By Marty Mulrooney

Tomb Raider 2018

Tomb Raider (directed by Roar Uthaug) is an action adventure film based on the 2013 video game reboot of the same name. As a result, it also serves as a reboot of the original Tomb Raider films starring Angelina Jolie, with Academy Award winning Swedish actress Alicia Vikander offering a fresh cinematic take on the iconic character of Lara Croft.

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INTERVIEW – In Conversation With Rhianna Pratchett (Lead Writer, Tomb Raider)

By Marty Mulrooney

RhiannaPratchettInterviewAMO

Rhianna Pratchett is a professional writer who originally started off as a journalist (PC Zone, The Guardian) before becoming a video game scriptwriter (Heavenly Sword, Mirror’s Edge). Alternative Magazine Online recently reviewed the new Tomb Raider reboot (PlayStation 3), describing it as “a flawed game that manages to move past its problems to largely deliver upon the promise of a character-driven epic adventure/inception story.” AMO is therefore proud to present an exclusive online interview with Rhianna Pratchett, Tomb Raider’s lead writer!

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GAME REVIEW – Tomb Raider (PlayStation 3)

By Marty Mulrooney

Tomb Raider

Tomb Raider is an appropriately named reboot for one of the best-selling video game franchises of all time. There’s no need for a suffix – after four previous Tomb Raider games developed by Crystal Dynamics, it seems that the time has come for a fresh start and a reconstructed origin story for the most well-loved and instantly recognisable female video game character in history. The year is 2013 and Lara Croft has finally become relevant again. Hot pants and dual pistols have been replaced by anguish, pain, a bow… and a pickaxe. From the wreckage of the ship Endurance, a survivor is born.

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GAME REVIEW – Lara Croft and the Guardian of Light (PC)

By Marty Mulrooney

LaraCroftGuardianOfLight

Lara Croft and the Guardian of Light is an isometric top down shooter developed by Crystal Dynamics and published by Square Enix. That’s right, in a noticeable departure from the main Tomb Raider series, Guardian of Light is an arcade shooter with multiplayer support! Originally released for Xbox 360, the game was later released for both PlayStation 3 and Steam (PC). Alternative Magazine Online’s review will cover the PC version played with an Xbox 360 Wireless Controller for Windows.

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MUSIC REVIEW – The Davey Brothers: Wolfbox (Credible Records)

By Marty Mulrooney

WolfBox

The Davey Brothers first came to my attention via the 2003 film Tomb Raider: The Cradle Of Life, with their infectious tune ‘Heart Go Faster’. Unfortunately, it seemed I was destined to never acquire a CD of their music to call my own: their elusive album, Monkey No. 9, was out of print everywhere. HMV couldn’t acquire it for me, neither could Virgin Megastore. I even ordered it off several Amazon sellers, yet time and time again there was some issue along the way and it never arrived. I had given up all hope… until now. Seven years later, The Davey Brothers have sent me a copy of their debut (?!) album for review, with an interview to follow. Ladies and gentlemen, it was truly worth the wait.

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GAME REVIEW – Uncharted 2: Among Thieves (PS3)

By Marty Mulrooney

Uncharted 2: Among Thieves

Before I review what is surely the biggest release of the month (if not the year), I must first set the scene. Although the PC is where I started as a gamer, it was the Playstation where I ultimately ended up, at least 90% of the time anyway. I have never strayed to other consoles (although I did dabble with the GameCube somewhat), and nowadays my Playstation 3 is a constant daily source of entertainment for me, echoing backwards through the gaming years of my PS2 and PS1 days.

Every single successful gaming console has risen or fallen based on not only the quality of the games on offer, but the level of brand recognition afforded by first party developers. Sega had Sonic, Nintendo had Mario, Microsoft had Master Chief. Playstation had several potential candidates, ranging from Crash Bandicoot to Solid Snake. Yet I would argue it was only with the PS3’s launch, and ‘the little game that could’ known as Uncharted: Drake’s Fortune, that we finally got a mascot that screamed exclusivity, immense production values and genuine charm. Continue reading

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