Tag Archives: Concept Art

BOOK REVIEW – The Art of Alien: Isolation by Andy McVittie

By Marty Mulrooney

TheArtOfAlienIsolation

The Art of Alien: Isolation offers an in-depth look at the artwork behind the critically acclaimed video game Alien: Isolation, released by The Creative Assembly in 2014. Written by author Andy McVittie, who has worked in the video games industry for more than 20 years, the book features never-before-seen concept art, sketches, 3D renders and much more, all accompanied by an extensive behind the scenes commentary from the game’s artists and creators.

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BOOK REVIEW – The Art of Dead Space by Martin Robinson

By Marty Mulrooney

artofdeadspace

The Art of Dead Space by Martin Robinson is a full-colour hardback art book celebrating the Dead Space video game universe. Published by Titan Books to coincide with the release of Dead Space 3, it features over 300 images including original concept art and sketches, many never seen before, with commentary from some of the talented artists who contributed their work.

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BOOK NEWS – Doug TenNapel Sketchbook Archives (Video)

 By Marty Mulrooney

DougTenNapelSketchbookArchives

Following the successfully funded Kickstarter campaign that took place at the end of last year, The Doug TenNapel Sketchbook Archives has finally arrived! Alternative Magazine Online interviewed legendary video game designer (Earthworm Jim, The Neverhood) and graphic novelist (Creature Tech, Cardboard) Doug TenNapel in 2010 and Power Up was also chosen as one of AMO’s best books/graphic novels of 2009, with TenNapel described as: “One of the great graphic novelists of our time.” AMO is therefore proud to present an exclusive video reveal of the Doug TenNapel Sketchbook Archives!

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INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock Infinite)

By Marty Mulrooney

ClaireHummelInterview

Claire Hummel is an incredibly talented artist currently working for Microsoft Game Studios Publishing. Claire recently collaborated with Irrational Games on their hit video game BioShock Infinite, helping to design Elizabeth and the Letuce ‘twins’. In Alternative Magazine Online’s recent review of BioShock Infinite, Elizabeth was described as the “game’s secret weapon” – she truly is one of the most well-designed and memorable female video game characters of all time. AMO is therefore proud to present an exclusive online interview with Claire Hummel!

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INTERVIEW – In Conversation With Ben Lo (Concept Artist, BioShock Infinite)

By Marty Mulrooney

BenLoBioShockInfiniteInterview

Ben Lo is a Canadian concept artist at BioWare who previously worked as an ‘Environmental Concept Artist’ at Irrational Games. Ben helped design many of BioShock Infinite’s stunning locations. In Alternative Magazine Online’s recent review of BioShock Infinite, it was noted how “Columbia doesn’t feel like a series of video game levels – it feels like a real place steeped in history and built upon misguided beliefs and plenty of bloodshed.” AMO is therefore proud to present an exclusive online interview with Ben Lo!

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