Category Archives: Alternative Musings

GAME PREVIEW – Cognition: An Erica Reed Thriller – Episode 1: The Hangman (PC)

By Marty Mulrooney

CemeteryGravesDay02

Cognition: An Erica Reed Thriller is the latest point-and-click adventure game from Phoenix Online Studios. AMO interviewed Katie Hallahan (PR Director for Phoenix Online) and Cesar Bittar (CEO of Phoenix Online) about the game in 2011. The indie studio is best known for creating The Silver Lining, a non-commercial game based on and inspired by the King’s Quest series. On 30th October 2012 the studio will release the first episode of Cognition: An Erica Reed Thriller – their first commercial outing, with legendary adventure game designer Jane Jensen acting as story consultant.

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INTERVIEW – In Conversation With Alex Jamieson (Devil’s Cove Kickstarter, Anarchy Enterprises)

By Marty Mulrooney

DevilsCove-Kickstarter-Interview

Devil’s Cove is a classic point-and-click adventure game being developed by indie game developer Anarchy Enterprises for PC, Mac, iOS and Android devices. Taking place in the cursed harbour town of Devil’s Cove, Anarchy Enterprises hopes to raise $185,000 via Kickstarter to fund the project. Today, AMO presents an exclusive online interview with Alex Jamieson, co-founder of the company!

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BOOK NEWS – ‘Doug TenNapel Sketchbook Archives’ Kickstarter Announced

By Marty Mulrooney

Doug TenNapel Sketchbook Archives

In 2010, Alternative Magazine Online interviewed legendary video game designer (Earthworm Jim, The Neverhood) and graphic novelist (Creature Tech, Ghostopolis) Doug TenNapel. Power Up was also chosen as one of AMO’s best books/graphic novels of 2009, with TenNapel described as: ‘One of the great graphic novelists of our time.’ Therefore, when the ‘Doug TenNapel Sketchbook Archives’ Kickstarter project recently came to our attention, we were understandably quite excited.

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INTERVIEW – In Conversation With Sunni Pavlovic (thatgamecompany, Journey)

By Marty Mulrooney

SunniPavlovicAMOInterview

Journey (PSN) in an incredible, unforgettable experience. When I was trudging up the snowy mountainside, ice-cold wind blasting in my face, I really felt it. When I collapsed face down in the snow, my heart sank. When I was resurrected and soared higher than ever before, I felt elated. Euphoric doesn’t do the ending justice… blinding white light has become seared into my retinas. Journey is an experience saturated with emotion. One of the best games released this year and a true work of art – AMO is therefore proud to present an exclusive online interview with Sunni Pavlovic, Studio Manager at thatgamecompany!

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