Author Archives: Martin Mulrooney

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About Martin Mulrooney

I am a professional writer and editor from the UK. I graduated with a B.A. (Hons) degree in Media and Film in 2009, specialising in Print Journalism and Advanced Screenwriting. I created Alternative Magazine Online soon after.

INTERVIEW – In Conversation With Jan Theysen (Battle Worlds: Kronos Kickstarter, KING Art Games)

By Marty Mulrooney

JanTheysenInterview

Battle Worlds: Kronos is a classic turn-based strategy game currently being developed by KING Art Games. The studio has already reached and surpassed its original $120,000 goal to fund the game via Kickstarter and is now pursuing additional stretch goals before the campaign ends on the 28th April 2013. In 2011 Alternative Magazine Online reviewed PC point-and-click adventure The Book of Unwritten Tales, which was also created by KING Art Games, describing it as “one of the most enjoyable adventure games to have been released in a very long time.” AMO is therefore proud to present an exclusive online interview with the studio’s co-founder and creative director, Jan Theysen!

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GAME REVIEW – Gemini Rue (iPhone)

By Marty Mulrooney

GeminiRueiOS

Gemini Rue is an award-winning science fiction adventure game created by independent developer Joshua Nuernberger. Originally released for PC in 2011, the game has now been ported by Wadjet Eye Games to iOS devices. Players take control of Azriel Odin, an ex-assassin with a dark past, and Delta-Six aka Charlie, a memory-wiped prisoner trapped within a secret facility deep in space.

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GAME REVIEW – BioShock Infinite (PlayStation 3)

By Marty Mulrooney

BioShockInfinitePlayStation3

BioShock Infinite is a first-person shooter developed by Irrational Games and published by 2K Games. Although BioShock Infinite is the third game in the BioShock series, it is actually a spiritual successor to the original BioShock (BioShock 2 was developed by a different team without the involvement of Irrational’s creative lead Ken Levine, who returns here), as well as being a standalone game in its own right. Taking place in 1912 within the floating city of Columbia, players take control of disgraced ex-Pinkerton agent Booker DeWitt as he attempts to track down a mysterious young woman named Elizabeth, a message repeating over and over again in his head: bring us the girl and wipe away the debt.

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BOOK REVIEW – Kick-Ass 2 Prelude: Hit-Girl by Mark Millar and John Romita Jr. (Graphic Novel)

By Martin Mulrooney

KickAss2PreludeHitGirl

Kick-Ass 2 Prelude: Hit-Girl sandwiches neatly between Kick-Ass and Kick-Ass 2, offering fans of the comics (and the film adaptations – Kick-Ass and its forthcoming sequel) the chance to get up close and personal with 12-year-old pint-sized warrior of death Mindy McCready. A new mafia don is on the rise, but Mindy’s greatest challenge yet might turn out to be… middle school?!

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