Author Archives: Martin Mulrooney

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About Martin Mulrooney

I am a professional writer and editor from the UK. I graduated with a B.A. (Hons) degree in Media and Film in 2009, specialising in Print Journalism and Advanced Screenwriting. I created Alternative Magazine Online soon after.

AMO COMPETITION – Stephen King’s Joyland Online Carnival Tour

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Step right up! Step right up! Talk “the Talk” @TitanBooks to Win Money-Can’t-Buy Prizes! Best-selling author Stephen King returns with a breathtaking tale of love – and loss – set in a 1970s North Carolina amusement park. Read Alternative Magazine Online’s review here.

Celebrating the release of this bittersweet coming-of-age novel, Titan Books and Hard Case Crime are teaming up with a series of digital partners (including AMO) to host competitions to win free copies of Joyland and a limited run of exclusive Joyland canvas prints of Glen Orbik’s cover painting.

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BOOK NEWS – Doug TenNapel Sketchbook Archives (Video)

 By Marty Mulrooney

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Following the successfully funded Kickstarter campaign that took place at the end of last year, The Doug TenNapel Sketchbook Archives has finally arrived! Alternative Magazine Online interviewed legendary video game designer (Earthworm Jim, The Neverhood) and graphic novelist (Creature Tech, Cardboard) Doug TenNapel in 2010 and Power Up was also chosen as one of AMO’s best books/graphic novels of 2009, with TenNapel described as: “One of the great graphic novelists of our time.” AMO is therefore proud to present an exclusive video reveal of the Doug TenNapel Sketchbook Archives!

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INTERVIEW – In Conversation With Rhianna Pratchett (Lead Writer, Tomb Raider)

By Marty Mulrooney

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Rhianna Pratchett is a professional writer who originally started off as a journalist (PC Zone, The Guardian) before becoming a video game scriptwriter (Heavenly Sword, Mirror’s Edge). Alternative Magazine Online recently reviewed the new Tomb Raider reboot (PlayStation 3), describing it as “a flawed game that manages to move past its problems to largely deliver upon the promise of a character-driven epic adventure/inception story.” AMO is therefore proud to present an exclusive online interview with Rhianna Pratchett, Tomb Raider’s lead writer!

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INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock Infinite)

By Marty Mulrooney

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Claire Hummel is an incredibly talented artist currently working for Microsoft Game Studios Publishing. Claire recently collaborated with Irrational Games on their hit video game BioShock Infinite, helping to design Elizabeth and the Letuce ‘twins’. In Alternative Magazine Online’s recent review of BioShock Infinite, Elizabeth was described as the “game’s secret weapon” – she truly is one of the most well-designed and memorable female video game characters of all time. AMO is therefore proud to present an exclusive online interview with Claire Hummel!

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