Tag Archives: Nintendo

GAME REVIEW – Metroid: Other M (Nintendo Wii)

By Stewart Sutherland

Metroid Other M

Released in 2010, Metroid: Other M is an exclusive title for the Nintendo Wii. Following the success that Retro Studios had with the Metroid Prime series, Nintendo and Team Ninja worked together to make a game with the classic Metroid navigational feel, while still featuring the graphics and first-person mode of the last trilogy.

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ALTERNATIVE MUSINGS – 2010: Nintendo’s Striking Year

By Stewie Sutherland

nintendo-logo

Frequent readers of Alternative Magazine Online know that we do our best to cover all mediums when it comes to games. Duncan has put some of the Xbox 360’s best games under the microscope, while Matt researches hot portable and PC titles, and our editor and site owner Marty has reviewed some of the Playstation 3’s must-have titles this year. This usually leaves yours truly covering the Nintendo side of things (though now that Marty has gotten himself a brand new Wii, I might just convert him yet!) and it’s a job I enjoy quite a bit!

That said, we’ve only got a few short weeks until Christmas ’09, so most people already have their shopping lists sorted. Yep, it’s that magical time of the year where toy ad’s run around the clock, people meet with their strange elderly relatives they see once every two years and in my house, the electric bill soars from putting up too many lights. Still though, if you’re a fan of Nintendo’s stronger names, then 2010 will be a big year. (And not just because we can stop saying that really long “two thousand and…” biz).

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GAME REVIEW – Metroid Prime Trilogy (Nintendo Wii)

By Stewie Sutherland

metroid prime trilogy header

There’s no arguing that one of the greatest titles on the classic Gamecube is and always will be Metroid Prime. An incredible first person shooter with lush 3D environments whilst still being true to its 2D exploring ancestors, it’s no wonder it became one of the highest selling games for Nintendo and its developers, Retro Studios. It’s no surprise either that they naturally made a sequel. Not as enjoyed as the original, Metroid Prime 2: Echoes took character Samus Aran to a world that was half untouched and pristine, and half so dark and poisonous that the very air was toxic. You couldn’t deny it was gripping and fun.

Years later, Retro made the finale to the Prime series, Metroid Prime 3: Corruption for the Wii. Updated and expanded, the game had a smoother look and more story than most Metroid games usually had. It also introduced a new set of controls for use with the Wii: using the motion sensing in conjunction with standard 3D platforming movement, Metroid Prime 3 was a fairly good game on a new system. Those controls just took a fair bit of practise to get used to.

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GAME REVIEW – Ghostbusters (Nintendo Wii)

By Stewie Sutherland

WII_L_GhostbustersThe Nintendo Wii has generally parted its users into two categories: gamers, whose libraries have a copy of Super Mario Galaxy, Zelda: Twilight Princess, Smash Bros. Brawl and maybe a tried and true copy of Metroid Prime, and new players, drawn to the machine’s range of fun, innovative motion sensor titles. The living room shelf that has a well-played copy of Wii Sports, Sports Resort, Wii Fit, Carnival Games etc. But Ghostbusters is that very rare title that can belong within both categories quite snuggly.

Red Fly Studio’s version of the game (available on the PS2 as well as Wii) closely follows the Terminal Reality/PS3/Xbox360 versions. The game follows a new recruit, dubbed the “Rookie” by the cast because, according to Murray’s Venkman in the opening intros, “I don’t want to get too attached to this kid – you remember what happened to the last guy?” We never find out but the tone is very… posthumous. The recorded dialogue transfers nicely to the stylised version, with only minimal changes between the versions. While the Wii employs a cartoonier look and feel, it’s still a beautiful game and a lot of fun. Continue reading

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GAME REVIEW – Wii Fit Plus (Nintendo Wii)

By Stewie Sutherland

Wii_Fit_Plus titleWhile Sony and Microsoft are boasting the most powerful machines, the richest, state-of-the-art graphics and some of the world’s most innovative software titles to date, Nintendo have branched away from mainstream gaming and established themselves as a true Family console in the process.

This is nothing new of course: family has always been Nintendo’s watchword, a position they’ve been crystal clear on for many years now. Since the happy days of Mario’s platforming adventures, they’ve changed the way people view a “family system”, with motion controls and games that are not just games the latest weapons at their disposal.

And around Christmas of ’07, no product was in demand quite like their “exercise game”, Wii Fit. An outside-the-box idea that quickly grew until it became the third most sold game in history. Now that its sequel Wii Fit Plus (WFP) has become available, I went to pick up my own copy and find out if the latest healthly-lifestyle game could live up to its reputation. Continue reading

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