Author Archives: Martin Mulrooney

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About Martin Mulrooney

I am a professional writer and editor from the UK. I graduated with a B.A. (Hons) degree in Media and Film in 2009, specialising in Print Journalism and Advanced Screenwriting. I created Alternative Magazine Online soon after.

GAME REVIEW – Lead and Gold: Gangs Of The Wild West (PlayStation 3, PSN)

By Marty Mulrooney

Image converted using ifftoanyLead And Gold: Gangs of the Wild West is a new third person online western themed shooter. Developed by Fatshark, it was recently released on PC and PlayStation 3, with an Xbox 360 version still in the pipeline as well. So, how much bang for your buck will you get when playing the PlayStation 3 version?

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GAME REVIEW – Sam & Max: The Devil’s Playhouse, Episode 2 – The Tomb Of Sammun-Mak

By Marty Mulrooney

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Those wonderful individuals at Telltale Games have done it again! The new series of Sam & Max started out strong with the release of Episode 1: The Penal Zone last month, but I never imagined in a million years that Episode 2 would trump that prior outing so quickly. Yet, with The Tomb Of Sammun-Mak, they may well have done just that. Ladies and gentleman, the bar for this brand new series featuring our favourite crime solving anthropomorphic dog and his hyperkinetic rabbity thing sidekick has just been raised!

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INTERVIEW – In Conversation With Lukasz Kukawski (GOG.com)

By Marty Mulrooney

Lukasz_Kukawski As many of AMO’s readers will no doubt be aware, I am a huge fan of old PC games. Recently, I have been getting my fix via the wonderful website GOG.com, created by a group of passionate gamers who specialise in Good Old Games. Last week, I was lucky enough to be able to pick the mind of their PR man Lukasz Kukawski, to ask him more about the site and old games in general. Here is what he had to say!

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GAME REVIEW – Puzzle Bots

By Marty Mulrooney

Puzzlebots 2010-05-12 21-38-20-72

Puzzle Bots is the latest point ‘n’ click game from Wadjet Eye Games, a company I previously came across during my time reviewing the classic Blackwell trilogy of games for Hardydev.com last year. I therefore decided to put myself forward as a beta tester for the studio’s new game Puzzle Bots last month. As soon as I started playing, I was blown away; gameplay and graphics were delightful even in those early beta stages. I knew I would have to review the final build on AMO when it released, which brings me to my review. Puzzle Bots rocks!

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