Tag Archives: pc

GAME REVIEW – The Night Is Grey (PC)

By Marty Mulrooney

The Night Is Grey

The Night Is Grey is a 2D point-and-click adventure game developed by Whalestork Interactive, a five-person team based in Portugal. As the first game developed by the studio, it’s nothing if not ambitious; featuring hand-drawn characters animated at 12 frames per second (the same framerate as the original Broken Sword), with over 50 digitally painted, fully animated panoramic backgrounds, this is an indie game that immediately stands out from the crowd with its striking visual presentation.

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GAME REVIEW – Tomb Raider I-III Remastered Starring Lara Croft (PC)

By Marty Mulrooney

Tomb Raider I-III Remastered Starring Lara Croft

Tomb Raider I-III Remastered Starring Lara Croft brings back the iconic first three games in the Tomb Raider series – Tomb Raider (1996), Tomb Raider II (1997) and Tomb Raider III (1998) – to modern consoles and PC. Developed and published by Aspyr, who previously helped port the first six Tomb Raider games to macOS in the late ’90s/early 2000s, Tomb Raider I-III Remastered adds new features across all three games, including the ability to switch between original and enhanced graphics and classic and modern controls, a photo mode, health bars for boss battles and hundreds of unlockable achievements.

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GAME REVIEW – The Many Pieces of Mr. Coo (PC)

By Marty Mulrooney

The Many Pieces of Mr Coo

The Many Pieces of Mr. Coo is a surreal point-and-click adventure game created by artist, 2D animator and director Nacho Rodríguez, previously the animation director of Ubisoft’s gamified, connected program O.zen. Described by publisher Meridiem Games as ‘a new take on the adventure game genre that will appeal to veteran players and newcomers alike’, players must take control of Mr. Coo in a strange and nonsensical world as he tries to find the three pieces of his body that have become separated – his head, torso and legs – and put himself back together again.

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INTERVIEW – In Conversation With Remigiusz Michalski (Burnhouse Lane, Harvester Games)

By Marty Mulrooney

Remigiusz Michalski Interview - Alternative Magazine Online

Alternative Magazine Online reviewed Burnhouse Lane earlier this year, describing it as ‘a wonderful horror adventure that is quite frankly unmissable for those who loved the Devil Came Through Here trilogy.’ As a longtime fan of Harvester Games and The Cat LadyDownfall: Redux and Lorelai, I have followed Remigiusz Michalski’s career for well over a decade now and he is yet to disappoint. I am therefore delighted to present an exclusive online interview with Rem – aka the Stephen King of video games – where we discuss the creation of Burnhouse Lane, working collaboratively with his brother and what the future holds.

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