Tag Archives: Adventure Games

GAME REVIEW – Sam & Max: The Devil’s Playhouse, Episode 4 – Beyond The Alley Of The Dolls

By Marty Mulrooney

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The penultimate episode of Sam & Max: The Devil’s Playhouse has finally arrived. Regular readers of AMO will remember that I was slightly disappointed with last month’s effort, feeling that the latter parts of the game were rather safe and cookie cutter. Thankfully, the cliff-hanger ending certainly made up for any prior misgivings, indicating that the next instalment would be a much stronger endeavour. It was therefore with great anticipation that I loaded up Sam & Max’s latest adventure, Beyond The Alley Of The Dolls…

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GAME REVIEW – Monkey Island 2 Special Edition: LeChuck’s Revenge

By Marty Mulrooney

MI2SE

Monkey Island 2: LeChuck’s Revenge, an adventure game that many gamers still consider to be one of the greatest of all time, has finally been re-released and given the same HD makeover treatment that The Secret Of Monkey Island received last year. However, by attempting to  remake a game that remains precious to adventure gamers worldwide even today, LucasArts has not only faced the tremendous challenge of updating a classic without diluting any of the ingredients that made it so special in the first place, but also the task of improving upon last year’s Secret Of Monkey Island: Special Edition, which split fans down the middle with its bold graphical updates and somewhat clunky controls.

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GAME REVIEW – The Secret Of Monkey Island: Special Edition

By Marty Mulrooney

MISE 2010-07-07 14-56-09-91

Released last year at the same time at Telltale’s new Tales Of Monkey Island, The Secret Of Monkey Island: Special Edition is a remake by LucasArts of  the adventure game where it all began, in beautiful, fully orchestrated and fully voiced high definition. It is available on PC, Playstation Network, Xbox Live Arcade and iPhone/iPod touch.

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GAME REVIEW – Puzzle Agent

By Marty Mulrooney

Grickle101 2010-06-29 18-44-08-83

Puzzle Agent is Telltale Games’ first foray into their online ‘pilot’ scheme, where they create a single game episode to see how well it works, with a view for later expansion. I don’t think they could have chosen a better starting point! On a technical level at least, Puzzle Agent is stunning: the artwork of Graham Annable brought to life. But of course, any game with the word ‘puzzle’ in its title had better deliver some solid brainteasers…

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