GAME REVIEW – Dragon Age: Origins

By Duncan Voice

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Occasionally, I’ll sit back for a moment, wondering why I even play games in the first place. Sometimes I just burn through them in a few hours for the sake of collecting achievement points. Other times I’ll become bored fairly early on and they just become currency for my next trade-in.

During these times I lack a certain gaming muse. Something to stir a few emotions inside me other than anger when I fail yet another song on the latest cash-cow rhythm action game. A game that you can truly call an experience, and reminds you once again why you are willing to hand over forty notes for a small shiny disc.

One such game is Dragon Age: Origins, one of the greatest games I have ever had the pleasure to play.

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FILM REVIEW – The Invention Of Lying

By Stewie Sutherland

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If there’s one man in our time who could claim to be a Jack of all trades, it would be Britain’s own Ricky Gervais. Actor, comedian, singer, author of children’s books, podcaster, script writer, TV star and creator of Extras, The Office and the theory that supermarkets hide their cakes behind narrow doors to ward off larger-sized people. Gervais himself (I find) is a man for only a select crowd at his un-filtered best; his live tour of America, Out Of England, was a sell out but subject to criticism, poking jokes that he managed to get away with, but could quite easily have backfired on him.

Alternatively, his work on creating and staring in Extras and The Office have each received award nominations and critical success, the former winning a Golden Globe while the latter has been remade for audiences in four different countries. Both ran for only two seasons but have been the subject of their own cult followings and have proven his depth at being able to create different realities from the simplest ideas. Love him or hate him, Ricky Gervais has proven that he knows comedy inside and out, and being a co-writer, co-director and main star of his new movie, I settled in to watch The Invention of Lying with a high grade of expectancy.

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INTERVIEW – In Conversation With Jakub Dvorsky, Founder Of Amanita Design And Creator Of Machinarium

By Marty Mulrooney

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Alternative Magazine Online recently reviewed the fantastic Machinarium here, an indie point and click adventure created by Amanita Design. Founded by Samorost 1&2 creator Jakub Dvorsky, the studio’s latest offering has received glowing reviews from the gaming press, showing that even the smallest indie endeavours can reach a larger audience if enough care and attention is given during the creation process.

Featuring exclusive artwork and insight into the creation of Machinarium, Alternative Magazine Online is proud to present an interview with the man behind it all, Jakub Dvorsky. Enjoy!

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GAME REVIEW – Machinarium

By Marty Mulrooney

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The first thing that strikes you about Machinarium, the new point and click adventure game from Amanita Design (creators of Samorost 1&2),  are its graphics. Showing a dense robot city full of hustle and bustle, the artwork on display is never anything less than stunning, elevating the material far above its Adobe Flash-based engine. (Usually used for short, online-only games.)

The next thing you notice is the sound design. This game features amazing background music and sound-effects, perfectly suited to the onscreen visuals. It really is a delightful pleasure to load up an independent game from a small Czech development studio and be blown away, in this day and age of HD graphics and next-gen console gaming, by an indie offering.

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