Category Archives: Games

GAME REVIEW – Machinarium: Collector’s Edition

By Marty Mulrooney

machinariumcollectorsedition

If you still haven’t played last year’s surprise indie point ‘n’ click success Machinarium, shame on you! As detailed in my review, it is a wonderful little game that deserves to reach as wide an audience as possible. Furthermore, there is now absolutely no excuse for not adding this adventure to your collection: for those of you still adverse to digital downloads, Amanita Design have teamed up with Mamba Lace Global to offer a retail version of the game. Not only that, but it comes bundled with an impressive collection of additional goodies making it seriously good value for money!

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INTERVIEW – In Conversation With Rudolf Kremers (Co-Creator Of Eufloria)

By Marty Mulrooney

Rudolf_Dog

Following on from our recent review of Eufloria (Version 2.05) on PC, AMO caught up with co-creator Rudolf Kremers to discuss the future of his studio Omni Systems Limited, Eufloria’s pending PSN reboot in 2011 and life as a full-time indie game developer.

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GAME REVIEW – Eufloria (Version 2.05)

By Marty Mulrooney

Eufloria

Eufloria (formerly known as Dyson) is a real-time PC strategy game created by indie developers Alex May and Rudolf Kremers, with music by Brian Grainger. Taking control of multiple ‘seedlings’, players must advance through space one asteroid at a time, fighting enemies, planting ‘Dyson’ trees and building up a powerful, colourful army. Eufloria is available from various online digital distribution outlets.

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GAME REVIEW – Kane & Lynch 2: Dog Days (PlayStation 3)

By Marty Mulrooney

Kane & Lynch 2 Dog Days

Kane & Lynch 2: Dog Days is a video game destined to become notorious not only for its copious amounts of bloody violence and mature subject matter, but for the way it has divided critics upon release. Destuctoid.com gave the Xbox 360 version a scathing 1.0 out of 10 review, whereas Edge – a notoriously tough marker – awarded the PS3, Xbox 360 and PC versions with 6 out of 10 each. Although I never picked up the original game (the demo’s cover system felt far too broken) the aesthetic values of the sequel really appealed to me, so I ignored the somewhat negative reviews and picked up the Limited Edition for less than half the RRP (rather worryingly) only two weeks after its UK release.

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