Category Archives: Alternative Musings

GAME PREVIEW – Halo Reach Multiplayer Beta (Xbox 360)

By Stewie Sutherland

HaloReachBeta

The Electronics Boutique near me has good people working in it. They give me fun information all the time, sometimes when I don’t even ask them for it! Recently I heard them saying that Halo: ODST was walking out the door. Why? Because a rush of people wanted to play the new Multiplayer Beta of the upcoming game Halo Reach, and the lesser-liked Halo 3 prequel was needed to run it. Fun because it’s true.  Back in its hey-day, more than a million people played Halo 3 online within 24 hours of its release. These days, it’s earned the new moniker of Galo (not pronounced Gah-lo either). As a first person shooter, it has fallen from its former glory.

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INTERVIEW – In Conversation With The Davey Brothers (Robin Davey)

By Marty Mulrooney

Davey_Bros_02

Last month I reviewed the powerhouse debut album Wolfbox from The Davey Brothers, hailing it as “a great reboot of a phenomenal band.” I was therefore understandably delighted when I was recently able to speak with Robin Davey on behalf of the band and ask him some questions…

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Filed under Alternative Musings, Music

INTERVIEW – In Conversation With Steve Purcell (Creator Of Sam & Max)

By Marty Mulrooney

SteveKittyCU Steve Purcell is an American artist, cartoonist and film/game designer. Perhaps most important of all though, he is also the creator of the hugely popular characters Sam & Max, who have featured in a wide variety of media products over the years including comic books, a TV show and now a return to gaming with their third Season from Telltale Games, launching tomorrow (15th April 2010). He also works at Pixar. What better time to speak to this hugely talented artist and designer? I was recently lucky enough to be able to track Mr Purcell down and pick his brain for the pleasure of AMO’s readers… he even provided us with some fantastic artwork too!

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Filed under Alternative Musings, Film, Games, Television

INTERVIEW – In Conversation With Doug TenNapel (Graphic Novelist)

By Marty Mulrooney

presspic2008 Doug TenNapel is a man who has accumulated many fans over the years, for many different reasons. For starters, he created cult video game character Earthworm Jim in 1994. He then went on to create the cult classic PC adventure game The Neverhood (in collaboration with Dreamworks Studios) in 1996. Nowadays, he simply creates fantastic graphic novels. I was recently lucky enough to catch up with this multitalented individual and ask him a few questions for AMO’s readers. Enjoy!

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Filed under Alternative Musings, Books, Games