Author Archives: Martin Mulrooney

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About Martin Mulrooney

I am a professional writer and editor from the UK. I graduated with a B.A. (Hons) degree in Media and Film in 2009, specialising in Print Journalism and Advanced Screenwriting. I created Alternative Magazine Online soon after.

BOOK REVIEW – The Art and Soul of Blade Runner 2049 by Tanya Lapointe

By Marty Mulrooney

The Art and Soul of Blade Runner 2049

The Art and Soul of Blade Runner 2049 is the official visual guide to Denis Villeneuve’s stunning science fiction masterpiece Blade Runner 2049, which AMO described in its review as “a complicated and highly accomplished piece of filmmaking that will no doubt encourage discussion and debate for many years to come.” Written by reporter Tanya Lapointe, this lavish, oversized coffee table book – published by Titan Books in the UK – documents the film’s ambitious two year production and is filled with exclusive production stills, behind-the-scenes photography, concept art and storyboards, as well as interviews with the cast and crew.

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GAME REVIEW – The Inner World: The Last Wind Monk (PC, iOS)

By Marty Mulrooney

The Inner World The Last Wind Monk

The Inner World: The Last Wind Monk is a hand drawn 2D point-and-click adventure game developed by Studio Fizbin and published by Headup Games. The sequel to the award-winning adventure game The Inner World – which AMO described in its 2013 review as “the most pleasant surprise to come along within the adventure genre for a very long time indeed” – The Last Wind Monk continues the adventures of the flute-nose Robert, his best friend Laura and Peck the pigeon as they try to save the world of Asposia… again!

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GAME REVIEW – Batman: The Enemy Within – Episode 3: Fractured Mask (PC)

By Marty Mulrooney

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Fractured Mask is the third episode of Batman: The Enemy Within, a new five-episode adventure game from Telltale Games (The Walking Dead: A New Frontier, Guardians of the Galaxy), DC Entertainment and Warner Bros. Interactive Entertainment. As Bruce Wayne continues to infiltrate the criminal gang known at the Pact, things are complicated by the sudden arrival of an old love interest…

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GAME REVIEW – Far from Noise (PC)

By Marty Mulrooney

FarFromNoise

Far from Noise is “a single-player narrative told through dialogue choices” created and independently released by developer George Batchelor, a programmer at State of Play Games (Lumino City). Taking place on a cliff edge, players take control of a young woman trapped in a precariously balanced, old rusting car.

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