Tag Archives: Interview

INTERVIEW – In Conversation With Kim Newman (Author, Anno Dracula)

By Marty Mulrooney

AnnoDraculaInterview

Kim Newman is an English journalist, film critic (Empire Magazine) and award-winning author (the Bram Stoker Award, the International Horror Guild Award, the BSFA award). Anno Dracula, the first book in his alternative history vampire series, was published in 1992 to critical acclaim. With Anno Dracula having recently been reprinted in a brand new paperback edition by Titan Books and the rest of the series set to follow suit in 2012 (the eagerly anticipated fourth book is due in 2013), AMO caught up with Mr Newman for an exclusive online interview!

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INTERVIEW – In Conversation With Eoin Colfer (Author, Plugged)

By Marty Mulrooney

EoinColferInterview

AMO recently reviewed Eoin Colfer’s latest novel Plugged, describing it as a “phenomenal page-turner of a book that offers one of 2011’s best reads so far.” Much to our delight, Mr Colfer then kindly agreed to join us for an exclusive online interview where we discussed Plugged, his Artemis Fowl series of books and baldness!

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INTERVIEW – In Conversation With Sonita Henry (Ellie Langford, Dead Space 2)

By Marty Mulrooney

SonitaHenryInterviewDeadSpace2

In AMO’s recent review of Dead Space 2, we described it as “an early contender for game of the year”. New female lead Ellie Langford was also praised: “her interactions with Clarke sparkle with genuine comradery, as well as offering occasional comic relief.” We were therefore understandably delighted when Ellie’s voice actress Sonita Henry agreed to join us to discuss her first foray into the world of video game voice acting!

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INTERVIEW – In Conversation With Joshua Nuernberger (Creator Of Gemini Rue)

By Marty Mulrooney

GeminiRueInterview

AMO recently reviewed indie adventure game Gemini Rue, proclaiming it to be “one of the best adventure games of 2011; visually, aurally and thematically stunning. A phenomenal achievement.” Following on from this review, the game’s creator Joshua Nuernberger was kind enough to join us for a follow-up interview where we discussed the game and its multiple layers in-depth. Warning: This interview contains spoilers.

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