Tag Archives: Indie Games

GAME PREVIEW – Resonance (XII Games / Wadjet Eye Games)

By Marty Mulrooney

resonance_poster

Resonance is an upcoming indie point-and-click PC adventure game from XII Games in collaboration with Wadjet Eye Games. Featuring four playable characters, the game is based around the mysterious death of a particle physicist and his hidden vault. Each character becomes involved for their own different reasons and all must be controlled, both separately and working together as a team, to uncover a potentially deadly new technology.

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INTERVIEW – In Conversation With Anders Gustafsson (Cockroach Inc, The Dream Machine)

By Marty Mulrooney

AndersGustafssonInterview

Alternative Magazine Online recently reviewed Chapters 1-3 of indie point-and-click adventure game The Dream Machine, describing it as “not only a game about dreams, but a dream come true for adventure gamers.” We are therefore delighted to present a recent interview with Anders Gustafsson from Cockroach Inc, published today on the three year anniversary of AMO!

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GAME REVIEW – Girl with a Heart of (PC)

By Marty Mulrooney

Girl With a Heart of

Girl with a Heart of is ‘an experimental interactive narrative’ from indie developer Bent Spoon Games. The player takes control of Raven, an 11 year old girl who is a member of the Dark race, a race that is constantly at war with Light’s army. Born without a heart in the Dark city of Underfoot, she only lives because John Blackbeard, a mysterious wizard with hidden motivations of his own, magically placed an artificial heart within her body. As Raven will soon discover, it is this very same heart that could be the key to finally ending the war between Light and Dark…

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GAME REVIEW – Lume (PC)

By Stewart Sutherland

LumeGame

A charming little labour of love, Lume is a game that comes with just the right blend of fun visuals, soothing sounds and clever puzzles. An indie game by State of Play, the title revolves around Lumie, a granddaughter on a mission to turn the lights back on, one at a time.

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