INTERVIEW – In Conversation With Tina Beaudry (Agnes, Downfall: Redux)

By Marty Mulrooney

Tina Beaudry Interview

Alternative Magazine Online recently reviewed horror adventure game Downfall: Redux (“brilliantly written and beautifully put together”) followed by an interview with talented auteur game designer Remigiusz Michalski. Worthy of particular note are the game’s voice actors, many of whom had never previously been involved with a video game project. AMO is therefore delighted to present an exclusive online interview with the lovely Tina Beaudry, who arguably stole the show in Downfall: Redux as the loveable and highly optimistic character Agnes!

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Hi Tina, thank you for your time and welcome to Alternative Magazine Online!

Hello Martin, and thank you so much for having me. It truly is an honour to be here!

No problem! Can you tell our readers a little bit about yourself please?

I’m 28 years old, born and raised in New Jersey. I have always had a desire to be an actress, but have always had terrible stage fright. So, it seems voice acting is a perfect fit for me. I also make YouTube videos for fun, in my spare time. Aside from that, I enjoy writing poetry and singing. I am an animal lover, and cannot wait to have the opportunity to volunteer at one of the animal sanctuaries located where we are moving. Oh, and I love to travel. I have moved all across the country in the last 3 years! Safe to say, I don’t like to sit in one place. In fact, I’m in the process of moving at this very moment!

The Cat Lady

How did you first discover the games of Remigiusz Michalski?

I first came across The Cat Lady by watching a Let’s Play. It’s something I’m obsessed with, I can watch them all day! I was intrigued by the story and the entire aesthetic of the game.  It was so dark and eerie, yet so captivating. I really empathized with the main character, having a history of depression myself. So, I really connected with that game on another level. (Not to mention my affinity for cats!)  As for the original Downfall, that story literally blew my mind. I couldn’t rap my head around it! I remember finishing the game and just sitting there in silence, it could have been a movie. It’s a portrayal of insanity, at it’s finest. Remi’s work is absolutely brilliant! He has a signature style that is all his own and he kills it in the horror department.

He actually mentioned to me that you met your boyfriend Jesse Gunn (the voice of Joe Davis) because of The Cat Lady! How did that happen? 🙂

Along with a love I’d acquired for The Cat Lady I’d also discovered a fondness for the music in the game. In fact, Jesse Gunn’s music (Warmer) had gotten me through some very rough times. His music is very deep and emotional, he’s incredibly talented. I had contacted Jesse, praising him for his work. We exchanged back and forth for a while. We were at opposite ends of the country, at the time. I then moved to California from New Jersey and eventually we set a date to finally meet. Let’s just say, it was love at first sight! He is such an inspirational and beautiful person.

Downfall: Redux

Downfall: Redux was recently released and you voiced one of the characters! I thought you did an amazing job, as I mentioned in my review: “…it’s Tina Beaudry as the mysterious Anges who is the breakout star.” How did you get the part?

I am beyond flattered to hear that! Honestly, going into this, I was very worried. I’m a bit of a perfectionist, so, I was maybe a little hard on myself. I wanted to redo lines so many times to get it right! I had been exchanging with Remi after he found my Let’s Play of The Cat Lady. I also did one of the original Downfall, as well as other games here and there that I read the dialog to. He eventually got in touch with me about being Agnes in the remake. Now, playing the original, I thought my part would be just a few lines. (Especially if you choose to pull the trigger in the original!) When I received the script, I totally freaked out! It’s a pretty substantial part for my first voice acting gig. It means the world to me to have such positive feedback on my work.

How would you describe Agnes as a character?

Agnes, in my mind, is a character you are meant to fall in love with. She doesn’t really have any negative qualities. Very optimistic, hopeful, and charming. She brings light to an otherwise very ominous experience and hopefully, a little comic relief, too!

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I found her character really important, as she gives Joe (and the player) some much-needed breathing room considering all the horrors unfolding around them. Was it fun to voice such an optimistic character?

I had such a great time voicing Agnes. It was just such a fun experience, I got to somewhat be myself. There are points in the game, where I feel like she and I were the same person. A lot of the more cheeky sarcastic remarks are totally my cup of tea. She’s just awesome!

How close is her voice to your own voice?

I tried to give Agnes more of a sweeter tone than my normal voice. I thought it would fit her better. She is lovely, cute, and fun and I wanted to portray that. I also thought it best she should sound a bit naive and authentic. There are some similarities between us, especially when she curses, I’m a bit of a sailor in that aspect! So, I definitely peer through, a little.

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You also voiced young Ivy – how much of a challenge was it to play a younger character?

It was a bit of an obstacle! I have the ability to go very high with my voice. The problem was doing that with a Scandinavian accent! I am pretty decent at doing British, Scottish, even Australian accents, because of movies etc. I am very good at mimicking things I’ve heard before. This was an accent I hadn’t really heard much of, so, I gave it my best shot! It took a while to narrow down how I wanted her to sound. There was such a contrast between Agnes and young Ivy. It was one of my favourite parts of the game because I went outside my comfort zone and discovered something new I was able to do.

How did the recording process work and how did you find the experience?

Jesse and I did the recording together. We were in the same room throughout all of our exchanges with one another. I think it was incredibly beneficial towards the finished product. Our banter seemed so convincing, because we were really going back and forth with each other. It is a luxury a lot of voice actors don’t get to have. I could literally live in the recording room. It was the most wonderful experience I have ever had. I just remember wrapping up the first day, thinking, this is what I want to do.

What did you think of the finished game?

I just finished it recently and I didn’t want it to be over! The graphics have evolved so much, I loved the style of black and white with a hint of red. Not to mention the gore was on point! It had the same feel of the original, and was executed so perfectly. It really brought the heart of the original to life. The endings, the re-playability, it keeps you coming back to change your fate. It’s phenomenal! The whole cast really gave it their all. I am so proud to have been involved with the making of this. This is my most treasured experience, it is simply a work of insanity induced art.

Is it fair to say that Remigiusz Michalski (and his games) have changed your life?

I do think it is fair to say that! It’s amazing, if I’d never found Remi’s games, I’d never be where I am today. It’s crazy to say, that video games have literally altered my life, but they have! I couldn’t be more grateful for the opportunities I’ve encountered and I have him to thank for it. I’m in the best place in life at the moment and I’m so excited for what the future holds!

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Would you like to work with him again in the future?

It would be an absolute honour to work with him again. He’s a total badass and I adore him!

What’s next for you Tina?

Well, for now I’m focused on moving to a new place and getting settled. After that, I’d love to be involved in some more diverse roles, really explore this field more. I have a drive for it and it just feels like what I need to do. We shall see what lies ahead!

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Thank you for your time! I absolutely loved your performance as Agnes – she was my favourite character in the game and your acting was a huge part of the reason why. I’ll look forward to your future projects!

Thank you, so very much! It means a lot to me. I am so appreciative to have been able to do this. Fist bump?

Fist bump!

Stay tuned for more Downfall: Redux interviews coming soon – with the voice actors of Joe Davis and Ivy Davis!

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1 Comment

Filed under Alternative Musings, Games

One response to “INTERVIEW – In Conversation With Tina Beaudry (Agnes, Downfall: Redux)

  1. Marcio Roberto

    That was soooooo good! She is so nice and fun, and Agnes is great too, I was looking forward to see her again! And thank you so much guys, like Rem said once, you’re the best!

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