By Duncan Voice
Something felt different in the months before the release of Fable III. The promises from the Peter Molyneux felt muted in comparison to the grandiose features that failed to make it into the first two games. Perhaps he’s wise to the reputation he’s gaining, the man who promises much but delivers little, his games rarely living up the levels of hype that he creates. There’s no denying that both Fable games thus far have been wonderful adventures, but since then Fallout 3 has re-written the rules of the modern RPG. The promises made for Fable III sounded believable, but do they finally amount to the game we’ve been waiting on for six years?
By Marty Mulrooney
Having recently played Fallout 3 on my Playstation 3, I decided I wanted to go back to where the series first started on PC. Fallout is a game that was perhaps before my time (I was only 9 when it came out!) but that I still knew of in my early gaming days regardless. It is truly a cult classic of 90’s gaming.
Revisiting it today, it is amazing in retrospect how the basic blueprint of Fallout 3 follows the original so closely! (Especially since the original was made by Black Isle Studios and the latest instalment was made by Bethesda Softworks…) Obviously, much of what worked then still works now. But just how well has the original aged?